Wine 32 bits doesn't launch 3D applications (libGL i965)


I guess this refers to our graphics layer, and is not specific to Wine.

It yields the following:

libGL error: unable to load driver:
libGL error: driver pointer missing
libGL error: failed to load driver: i965
libGL error: unable to load driver: [...]

Checking the driver linking, everything seems OK:

ldd /usr/local/lib/dri/
/usr/local/lib/dri/ => /usr/local/lib/ (0x8018d1000) => /usr/local/lib/ (0x801cad000) => /usr/local/lib/ (0x801ed1000) => /usr/local/lib/ (0x8020dc000) => /usr/local/lib/ (0x8022ed000) => /lib/ (0x802518000) => /usr/lib/ (0x802740000) => /lib/ (0x802a07000) => /lib/ (0x802c25000) => /lib/ (0x800824000) => /lib/ (0x802e50000) => /usr/local/lib/ (0x803066000) => /usr/local/lib/ (0x80326a000) => /usr/lib/ (0x803471000) => /lib/ (0x80367b000) => /lib/ (0x803893000) => /lib/ (0x803aa1000)

Intel 3D accelerated video driver working here, of course.

Does anyone know what can be missing here? Or what could be done to find it out?



With LIBGL_DEBUG=verbose I’ve found out the path to the correct library. It should be:

ldd /usr/local/lib32/dri/
/usr/local/lib32/dri/ => not found (0) => not found (0) => not found (0) => not found (0) => not found (0) => /usr/lib32/ (0x28bcf000) => /usr/lib32/ (0x28bf2000) => /usr/lib32/ (0x28cb0000) => /usr/lib32/ (0x28cc9000) => /usr/lib32/ (0x28072000) => /usr/lib32/ (0x28cf6000)

How can I locate the packages needed to install the missing 32 bit libraries?

EDIT: Now I see that the missing files are installed in the /usr/local/lib32 folder, except - though there are and in the /usr/local/lib32/compat folder. How can I get this missing file?


With current STABLE updates, Wine launches 3D applications. It works, though it’s not loading i965 driver. I suppose it should, shouldn’t it?
This is the relevant part of the console log:

Querying current desktop resolution...
Irrlicht Engine version 1.6.1
Microsoft Windows 98 SE 
Cached original resolution: 1366x768
Irrlicht says: Irrlicht Engine version 1.6.1
Irrlicht says: Microsoft Windows 98 SE 
get chip id failed: -1 [14]
param: 4, val: 0
[intel_init_bufmgr:1193] Error initializing buffer manager.
libGL error: failed to create dri screen
libGL error: failed to load driver: i965
Irrlicht says: Using renderer: OpenGL 3.0
Irrlicht says: Gallium 0.4 on llvmpipe (LLVM 4.0, 128 bits): VMware, Inc.
Irrlicht says: OpenGL driver version is 1.2 or better.
Irrlicht says: GLSL version: 1.3
Fullscreen: 1
VSync: 1
Max render FPS: 60.0

Is it correct? Whom should it be reported? Wine? libGL? OpenGL? Intel video driver? TrueOS?
Any help is appreciated. Thanks.